Last Night's D&D
For last night's D&D session, it was only 2 of the players and me. They are just beginning a bit of a dungeon crawl so having them do it with that few people didn't seem great. So I came up with a new idea. #wotcstaff 1/
— Trick (@TrickJarrett) July 24, 2024
[Disclosure: I work for Wizards of the Coast, but I have loved D&D long before I started there.]
For last night's D&D session, it was only 2 of the players and me. They are just beginning a bit of a dungeon crawl so having them do it with that few people didn't seem great. So I came up with a new idea.
For those who don't know, my current campaign is a homebrew Magic school set in "modern day" Seattle. The school is called Syelbed, and it positions the Seattle Underground as the hub for the "multiversian" activity in the city.
When we don't have a full crew, we've done a worldbuilding session or two as a group. We hang out and usually I just lob out ideas or questions to see what we come up with. One session we delved into the supernatural Las Vegas in this campaign world.
During that session, we came up with the Luxor hotel had been created by a sect of mothmen seeking to summon their deity.
Also, the Hoover dam is actually a massive concrete pour to seal in a magical evil TBD.
So my idea for last night was a little different. I mentally compared it to Sim City 4's 'My Sim' mode, where you could walk on the streets in your city. I'd put them somewhere in the world and they'd build characters and do a quasi playthrough as we built the locale.
So I put them in Rio de Janeiro. For their characters I said, you can be whatever you want but your characters have to have a connection. And between your characters you have 15 levels to divide. They could do 8/7 or 9/6 or 10/5 etc. They ended up doing 11 & 4.
I made up a magical gang that strives to control all magic in South America, the 'galera,' and the plot hook for this would be that they were on the run from them. As we went we decided that while the galera had a long reach, but Chile would be largely out of their reach.
So the duo are on the run, trying to get from Rio to somewhere in Chile. With that premise we came up with some NPCs & other world building ephemera. It was fun and it's a setup which is primed for us to pull in other people in the future. We'll see where it goes!
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Chess For the Day
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